When is it OK to Fictionalize History? | Column from the Editor

Quentin Tarantino’s ninth film, “Once Upon a Time In Hollywood” just came out last week, and it’s caused somewhat of a stir for its controversial scenes of the late Bruce Lee and the Manson murders, as they twist history in sensitive ways for the sake of the movie. For anyone that has seen a Tarantino movie, this is no surprise as this is not the … Continue reading When is it OK to Fictionalize History? | Column from the Editor

Will Marvel Ever Fail? | Column from the Editor

With “Spider-Man: Far From Home” crossing the $1 billion line at the box office and “Avengers: Endgame” being the highest grossing movie of all time, plenty of pundits have questioned if and when Marvel Studios will fail. You’ll find plenty of these pieces online, comparing the industry’s current superhero movie trend to that of westerns, noir, and the action films of the 90s and the … Continue reading Will Marvel Ever Fail? | Column from the Editor

The Ultimate Storybook Game | ‘Fire Emblem: Three Houses’ Review

Recently, Nintendo released the latest Fire Emblem game. Three Houses, a simple yet wonderfully intricate game reaching the Switch just a few days ago at the time of writing this. Like many before it, this game offers chock-loaded content in the form of frequent combat, plenty of roleplay and oodles of interactive, customizable decision making on and off the battlefield. How has this game fared … Continue reading The Ultimate Storybook Game | ‘Fire Emblem: Three Houses’ Review

A Three-Star Stuber Ride | ‘Stuber’ Review

There’s no such thing as a bad movie concept, just bad execution. People can complain about the ideas of bad movies, but without any risks, some of the greatest movies wouldn’t have been made. There would be no Star Wars, none of the Disney library would have had the chance to be loved worldwide, and the Marvel Cinematic Universe would just be a pipe dream … Continue reading A Three-Star Stuber Ride | ‘Stuber’ Review

I Saw a Film Today, Oh Boy | ‘Yesterday’ Review

The Beatles, the worldwide phenomenon from Liverpool. Breaking into popularity in the 1960’s, their music has stood the test of time. But what would the world be like if the Beatles’ music never existed? Well, that’s what Director Danny Boyle and writer Richard Curtis answers that question in the movie Yesterday. Continue reading “I Saw a Film Today, Oh Boy | ‘Yesterday’ Review”

Dead by Daylight- a good, cheap, way to ‘kill’ time

The horror genre and video gaming have always had a finnicky relationship. On paper, directly involving the player in a horror story might seem to be a great way to give them a good, memorable, thrilling and scary experience, this doesn’t always work in practice. This has been evidenced time and time again by numerous terrible Resident Evil video games, and a lot of other attempts- such as Call of Duty’s famous Zombies mode- have given up on trying to scare the player altogether- preferring a more action packed, intricate plot to simply trying to scare the player.

In lieu of this, Behavior Entertainment’s Dead by Daylight is a refreshing, fun, and unique game. Continue reading “Dead by Daylight- a good, cheap, way to ‘kill’ time”

South Park: The Stick of Truth- quality, polarizing, entertainment

The following goes in-depth on a very adult-rated video game, with sensitive and potentially offensive depictions of various facets of it. Viewer discretion is advised.

When people think of the popular TV show “South Park”, numerous things likely come to mind. Silly, unforgiving, sometimes blatantly (maybe intentionally) offensive. It is not for the faint of heart. Yet, it has been appealing enough on TV to survive- and thrive- for over twenty years. In 2014, Trey Parker and Matt Stone elected to take South Park into the video game spectrum with the Stick of Truth. And boy is it a doozy. Continue reading “South Park: The Stick of Truth- quality, polarizing, entertainment”

Why criticize art in the first place?

By Molly Mott

The trouble of writing critical articles is knowing what to write about.

There’s part of me that asks, “What’s the point?” Part of me that knows that, no matter what I say or how well you say it, no matter how many people see what I’ve written and read it in its entirety, none of it will have a real impact. It’s just an opinion online. Continue reading “Why criticize art in the first place?”

Five Months later: A Smash Ultimate review

At the time of writing this, Super Smash Bros Ultimate has been out for just under five months, ample time to have been able to play the game thoroughly, inside and out. This is a game which had been hyped up a lot before its launch. Competitively, it was supposed to be the most balanced roster yet with excellent, structurally healthy and mentally stimulating changes … Continue reading Five Months later: A Smash Ultimate review

“Happy Glass” an addicting ad-stuffed tragedy of a game

Some will look at a glass as being half-full. Others will see it as being half-empty. For the mobile puzzle game “Happy Glass,” neither really matter, as its water is polluted by pop ups ads and premium memberships.

I want to preface this by the fact that I like Lion Studio’s 2018 free-to-play puzzle game “Happy Glass” purely from the perspective of it as a game. In fact, had it been published on a traditional gaming platform like the Nintendo eShop, where monetization practices are better regulated, I would absolutely love it. Continue reading ““Happy Glass” an addicting ad-stuffed tragedy of a game”