The Curse of Strahd is and has always been one of the most iconic Dungeons and Dragons tabletop campaigns. A thick, rich, immersive story with endless possibilities, good for those who enjoy heavy roleplaying, and also good for those who enjoy heavy amounts of intricate combat.
Strangely, the popular MMORPG Neverwinter didn’t have anything Barovian in their game… Until recently. Module 14 was built around the DnD titan finally bringing Strahd Von Zarovich’s realm to gaming consoles and PCs. For PCs, they had a while to enjoy it until it was released to console systems on August 28th. Continue reading “Neverwinter’s newest idea: Bringing Barovia to gaming”