Intro: I’ve been a fan of Greek mythology since I was a little kid in the 2000s. I’ve also been a fan of Supergiant Games since "Bastion" first came out in 2011. Now it’s 2020, and I just learned that there’s an early release build for "Hades," a rogue-like dungeon crawler video game centered around... Continue Reading →
‘Binding of Isaac meets Hearthstone’ | ‘Slay the Spire’ Video Game Review
Intro: If you’ve read Stephen King’s "Dark Tower" book series (or seen the horrible movie) then you already know the general concept of a lone hero having to travel towards the top of a mysterious tower. Well in "Slay the Spire" you do just that, over and over again. This image pretty much foreshadows my... Continue Reading →
Alto’s Popup Odyssey | ‘Alto’s Odyssey’ Mobile Game Review
There's been this trend in the gaming world to praise minimalistic games for their innovation, beauty, and guts to not be as bad as mainstream games in their monetization — especially if they're indies. I haven't been a hardcore gamer since the early 2010s, mostly because I've been put off by the direction games have... Continue Reading →